Wednesday, July 20, 2011

Spider Magic

Some Goblin and Orc Shamans have devoted their lives to mastering a lore or dark magic based on spiders.  For such a Shaman, roll below to see what spell they cast at the beginning of each Monster Phase.

1. Arachnid Eruption
The Shaman raises his arms, palms up, and a seemingly endless swarm of spiders erupts from his mouth, nose, and ears, soon covering his entire body in a seething mass.
Each Warrior on the same board section must pass a Willpower Check or they become so repulsed by the display that they can do nothing the next turn but stare in horror at the Shaman.  For every square greater than one that a Warrior is away from the Shaman they gain a +1 on this Check.

2. Silk Strands
The Shaman lifts its head, and strands of webbing project up to the ceiling.  The Shaman lifts himself off the floor and glides across the room.
Move the Shaman as far away from the Warriors as possible on the same board section, ignoring pinning, and any and all obstacles.

3. Eight Eyes of Madness
The Shaman possesses eight loathsome eyes, and fixes you in its terrible gaze.
Pick a random Warrior who will be the target of the spell.  This Warrior comes under the control of the Shaman this turn.  The Warrior moves and attacks as if it were a Monster during this Monster Phase.

4. Sweet Venom
A sickly black ichor forms all over the Shaman's flesh like foul dewdrops.  The Monsters gather around him to partake of this vile bounty.
At any point during this Monster Phase, any Monster next to the Shaman gets 1D6 Wounds healed.

5. Web
The Shaman points at you, and you find yourself struggling to break free from sticky strands of webbing.
The Shaman casts this at the closest Warrior (roll if there are more than 1 Warrior closest).  The target Warrior is webbed.

6. Summon Spiders
Reciting an ominous incantation, large spiders begin to rise from the cracks in the dungeon walls.
The Shaman summons 1D3 Giant Spiders that appear as close as possible to him.

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